MSH Pre-Release Weekend, Turn-3 Progenitus in Standard, and Kamigawa's Worst Block
Set News — spoilers, previews, announcements, bans, upcoming releases
- It's Marvel Super Heroes (MSH) Pre-Release weekend! Even head designer Mark Rosewater got in on the fun, windmill slamming Doom Reigns Supreme to steal an opponent's mythic Kang during a Two-Headed Giant event. Rosewater noted he's having a blast with the set, so get out there and crack some packs! Link
- Draftsim is breaking down the new "Avatar" mechanic, explaining how it's absolutely cracked when paired with certain MSH transforming double-faced cards. If you're trying to navigate the pre-release tables, understanding this spin on DFCs is key to not falling behind. Link
- Need to upgrade your new precons? Draftsim has a 15-card Fantastic Four upgrade guide to push your hero and villain typal decks past pre-con power levels. Link
- Over on Reddit, players are clarifying some crucial rules interactions ahead of the new format. From why creating a Clue token doesn't trigger Erdwal Illuminator (it's about the verb "investigate" vs. the action itself) to explaining why running two Ugin's Nexus doesn't net you extra turns. Link
Commander Corner — EDH highlights, new commanders, precon reviews, cEDH updates
- The MTGGoldfish Commander Clash crew is brewing with the fresh Marvel Super Heroes set. Check out S20 E5 to see how the new legendary superheroes and supervillains stack up against each other at the casual EDH table. Link
- Building Brisela? Reddit has a deep dive into the specific comprehensive rules for Melding Bruna and Gisela in the command zone, clarifying exactly what happens when your commanders are exiled to form the bigger card. Link
- MaRo dropped an interesting tidbit this week regarding future design space: we could eventually see more cards that are free if you control a commander. This is a space that could drastically shake up the cEDH meta if they aren't careful with the play balance. Link
Competitive Scene — tournament results, meta shifts, tier list changes, deck techs
- Standard might be completely broken. MTGGoldfish is showcasing a wild decklist that manages to cheat out Progenitus—giving you "Protection from Everything"—for free on turn 3. Time to start packing edict effects! Link
- MTGAZone is highlighting the early standout Planeswalkers from MSH that are poised to make an immediate impact in Standard. If you're grinding the ladder, you'll want to know which Marvel heroes are format staples. Link
- Pauper players aren't left out of the Marvel hype. The Power of Pauper dives into the Super-Common Spectacular to find the hidden gems from MSH that will shape the 60-card meta. Link
Limited & Draft — draft guides, set reviews, pick tips, cube updates
- Early returns on the MSH Limited format are overwhelmingly positive. Players on Reddit are praising the set's balance, noting that every color is viable and it's incredibly easy to smoothly draft either two or three colors. Link
- Looking for a windmill slam bomb rare in your sealed pool? MaRo's pre-release run confirms that a R/G pile splashing black for Killmonger and the card "Call damage control" is an absolute house. Get ready to draft aggressively! Link
Finance & Market — price spikes, reprint news, buy/sell targets, Reserved List updates
- MSH is officially dominating the secondary market. Draftsim breaks down the 30 most expensive cards in the set, noting that this broader excursion into the Marvel universe is a massive financial redemption arc after the shaky Spider-Man debut. Link
- MTGStocks' Weekly Winners shows that MSH is causing price spikes for villains across different Universes Beyond sets. Surprisingly, woodland critters like Scurry of Squirrels and Tempt with Bunnies are also seeing massive financial gains this week. Link
- If you're a collector eyeing the upcoming Hatsune Miku Secret Lair drops, players on Reddit are sharing advice on how to secure the singles you need without getting scalped. Link
Design & Lore — Rosewater insights, story beats, worldbuilding, flavor deep dives
- MaRo dropped a spicy retrospective this week, declaring the original Kamigawa block as the flat-out worst designed block in Magic history. The echoing silence of Spirits and Sweepers has finally been vindicated by the head designer himself. Link
- Ever wonder why Blue is notoriously the hardest color to design for? Rosewater explained that because Blue has the smallest percentage of creatures and relies heavily on high-rarity, "unfun" spells, R&D has to walk a razor's edge to balance the color pie. Link
- Players on Reddit are dissecting MSH's "Power-Up" mechanic, noting how elegantly it acts as a single-faced iteration of Transforming DFCs and MDFCs, while naturally being a spin on R&D's favorite mechanic: Kicker. Link